Marauders (vol 2) #1-12 Complete Set NM/VF

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1. NEW TEAM! NEW VILLAINS! NEW MYSTERIES! Captain Pryde and the Marauders are rededicating themselves to rescuing mutants, wherever they may be, and no matter how dangerous the odds against them are. But Captain Pryde’s crew is not yet complete! Against her better judgment, Pryde comes face-to-face with the final Marauder: Cassandra Nova! One of the most infamous villains in mutant history might be the Marauders’ only chance to unravel a mystery stretching two billion years into the past!
2. EXTINCTION AGENDA—PART 2! The Marauders race toward Shi’ar space on a collision course with an explosive secret, spurred by the crew’s malicious eighth member: Cassandra Nova! What could possibly go wrong? But unfortunately for them, the Shi’ar Majestrix has raised an imperial armada to stop the Marauders in their tracks!
3. EXTINCTION AGENDA—PART 3! Panic in Shi’ar space! The Marauders are prisoners of the Kin Crimson, a secret society stretching back billions of years, who outrank even the Shi’ar Majestrix…or so they think. But Captain Pryde and the Marauders aren’t giving up, not with the Shi’ar holding the last survivors of mutantkind’s first generation hostage. With the weight of history looming like a nuclear threat, can Kate Pryde convince Xandra to side with mutantkind against her kingdom?
4. THE FIRST GENERATION OF MUTANTKIND? The Marauders have gotten some jailbreak mixed into their heist! Pryde and her crew might’ve convinced Xandra to confront the Shi’ar’s crimes against mutantkind together, but the fanatical Kin Crimson are ready to defend those secrets to the death. What hidden truths and horrors does the Shi’ar Chronicle hold? Deep in a pandimensional prison lies the answer—but will it unite two societies in progress, or destroy them both?
5. HELL CAN WAIT! Avalon is falling! The Acolytes are on the hunt! Nemesis has just landed from the Age of Apocalypse! Seems like the perfect time for a heist, right? The Marauders couldn’t agree more! It’s a mission to the recent past to rescue the last survivor of a forgotten mutant golden age!
6. The Progenitor has risen! Now he visits each and every one of us, and we’re given a chance to justify our lives. Sounds heavy, right? The Marauders agree! Who proved their right to life? Who failed? And if we survive, just how excited is Orchis for a chance to scapegoat mutants for Earth’s brush with destruction?
7. HERE COMES YESTERDAY—PART 1! The Marauders have rescued the last survivor of Threshold from certain death with an assist from one of 2099’s mutant heroes! Captain Pryde promised to help mutants in need, no matter where they are or when. But can the Marauders rescue an entire civilization in the past without erasing the future? And wait, haven’t they seen Threshold’s annihilators before?
8. HERE COMES YESTERDAY—PART 2! The Marauders go where no Krakoan has gone before! Back, at last, to the first mutant society ever! Kate Pryde might be allergic to the word "no," but can her crew really save the past without destroying the present? And as the Marauders plan to rescue yesterday, the Threshold Three run free today! But can Krakoa survive the experience?
9. HERE COMES YESTERDAY—PART 3! Captain Pryde and the Marauders have vowed to save Threshold and all its mutants, no matter the odds. But maybe they should’ve checked those odds first! Witness the origins of Threshold and of mutantkind itself! And fight to protect those origins as the Marauders find they’re not the only castaways from the future to take root in the deep past. All this…and the first appearance of GROVE, without whom the Krakoan era wouldn’t exist!
10. HERE COMES YESTERDAY—PART 4! With all of known history in the balance, Bishop and Psylocke lead a last-ditch strike to retake the past from its twin bacterial tyrants. Dangers mount! Can Pryde escape an unbreathing prison in time to rescue not just her crew, but the foundations of mutant society itself?
11. GENOSHA WAKES! NIGHTCRAWLER! FANG VERSUS BRIMSTONE LOVE—ROUND TWO! Years ago, Genosha suffered one of the most horrific attacks in mutant history at the hands of Cassandra Nova. Can mutantkind do better than waiting for resurrection? Captain Pryde thinks so, but it’ll take the wildest mutant circuit we’ve seen yet!
12. THE PRYDE OF THE X-MEN MAKES GOOD! An origin story two BILLION years in the making as Captain Pryde and the Marauders go beyond rescue, beyond mourning, beyond human limitations, for the most historic mutant circuit ever dreamed up. It started with a mystery…and it ends with life!