Deathwatch Rising Tempest 40K roleplay

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“There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion." 
     –Lord Commander Sebiascor Ebongrave

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?

Fantasy Flight Games is pleased to announce the upcoming release of Rising Tempest , an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them.

Three gripping adventures

Rising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly:

  • The Depths of Treachery —The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they’ll stumble upon something much darker.
  • Assault on Javar Nil—Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.
  • Exterminatus —Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!

A word from the developer

For more on Rising Tempest , here’s a word from lead developer Tim Flanders:

Coming to shelves as the latest adventure for the Deathwatch line,  Rising Tempest  is going to challenge players in ways they'd never expect. Deathwatch GMs have never wanted for villains, adversaries, and snarling monsters to face their players with, especially in a setting as hotly contested as the Jericho Reach. Right alongside the forces of Chaos and a full-scale Tyranid invasion, the Tau threaten the progress of the Achilus Crusade.

In  Rising Tempest , players will learn just what makes a race like the Tau so dangerous to the mighty Imperium of Man. Game Masters will also have the opportunity to really challenge the honour and faith of their players' characters throughout the course of Rising Tempest , as they embroil their players in not only a conflict against a xenos threat, but also in the very heart and mind of the Achilus Crusade and a bitter feud within the ranks of the Ecclesiarchy. In the end, players and GMs may find that where bolter and power sword fail, the righteousness and grim determination of the Adeptus Astartes will carry them to victory.

Deathwatch is a roleplay game which players take on the roles of the bio-engineered super-soldiers known as Space Marines. United with their battle-brothers, players will complete extraordinary missions involving some of the greatest heroes and deadliest opponents the Warhammer 40,000 universe has to offer.