A Collection of Reality-Shifting Taverns, Temples, Tombs, Labs, Lairs, Extraplanar and Even Extraplanetary Locations to Push Your Campaign Past Standard Fantasy Realms and into the Stars.
This sequel to The Game Master’s Book of Random Encounters, the most successful volume in the Game Master series, gives GMs more locations, more out-of-this-world options and more fun than ever. The Game Master’s Book of More Random Encounters will save readers hours of planning by providing all
new enchanting adventure maps, perilous plot twists and unexpected NPCs that they’ve come to expect from the Game Master series in an easy-to-follow format that’s compatible with all their 5e adventures. Featuring plenty of practical places like taverns, inns and alchemist's labs as well as unexpected locations in far-off realms, farther-off planes and even the farthest reaches of the galaxy,