As earth recovers from World War III, strange new events are shaping in Neo-Tokyo. A pursuit has begun. Its object is a wizened face child with incredible telekinetic powers and the mark Number 26 on his palm. He holds clues to something prized and feared. Something or someone called...AKIRA. Two pursuers are the mysterious girl, Kay, and her companion, Ryu. Opposing them are troops of a secret government force. Swept along is the rebellious young motorcycle gang leader, Kaneda. Attracted to Kay and angry with Number 26 for the injury of a friend, Kaneda becomes part of the violent cat-and-mouse game which leads into the city's sewer system and a showdown with two new players...The Colonel and Masaru, Number 27.